castrinity.blogg.se

Metal gear rising revengeance mods
Metal gear rising revengeance mods







During sub-phase 1 it does 3 normal dashes. Has 4 sub-phases during phase 2 to which it changes at 65%, 55%, and 40% HP respectively. Servants of Cthulhu no longer drop hearts. Gains much more contact damage in the end of phase 2.

metal gear rising revengeance mods

Contact damage increased to 40 in phase 1, and to 48 in Phase 2. Charges more quickly and more randomly in phase 2. Occasionally shoots sand blasts at the player.Ĭharges more often in phase 1.

metal gear rising revengeance mods

Can perform the burrowing attack from the start of the fight. Spawns with two smaller Desert Scourges, but only the main worm needs to be defeated to count as a boss defeat. Summons an invincible Crown Jewel under 50% life, which hover above the player and fires Ruby Bolts, Ruby Bolt damage is 55% of King Slime contact damage.

metal gear rising revengeance mods

Moves faster and jumps higher depending on how high the player is. Teleports more frequently and takes less time to teleport. The names of vanilla bosses are italicized. This is a list of all boss fight changes caused by Revengeance Mode.

  • Dungeon Guardians shoot homing skulls, which deal about 10x the damage of the Dungeon Guardian itself.
  • Mother Slimes spawn more Baby Slimes when killed.
  • Paladins attack the player without interruption, even when hit, when their HP is below 15%.
  • Black Recluses, Clingers, Gastropods, Giant Tortoises, Ice Tortoises, Plagueshells, and Sand Tortoises attack the player without interruption, even when hit, when their HP is below 25%.
  • Crimson Axes, Cursed Hammers, and Enchanted Swords attack the player without interruption, even when hit, when their HP is below 50%.
  • Ice Golems move and shoot faster as they lose health.
  • In Hardmode, projectiles fired by Goblin Sorcerers, Goblin Summoners, Shadowflame Apparations, and Tim inflict Shadowflame.
  • Mimics, Present Mimics, Reapers, Sand Elementals, and Wraiths are immune to knockback.
  • Many vanilla enemies are made immune to certain forms of lifesteal.
  • Titanium armor's Shadow Dodge set bonus lasts 6 seconds instead of 30.
  • Immunity frames are capped at 2 seconds.
  • Life regen scales from 50% effectiveness at full HP to 100% effectiveness at 1 HP.
  • Enemy spawn rates are boosted by 17.65%.
  • Adds two new mechanics into the game, Rage Meter and Adrenaline Meter.








  • Metal gear rising revengeance mods